“Following the release of Silent Hill 2 in October 2024, we were able to deliver Silent Hill f ​​in September 2025, and the Silent Hill series is now back on track,” series producer Motoi Okamoto told Famitsu. “We aim to release about one title per year, including both announced and unannounced titles. We’re not sure how far we can achieve this, but we’ll do our best as the producer of the Silent Hill series. Ideally, we’d like to keep the buzz around Silent Hill constant.”

One new game per year sounds like a steep challenge, but Konami’s initial plans for the series’ revival may already have them set for at least the next two years. Konami first announced Silent Hill: Townfall, from Annapurna Interactive and BAFTA-winning Stories Untold developer No Code, during the big Silent Hill broadcast in 2022. Complete silence has surrounded the project since then, though a now-deleted retail listing from department store giant Liverpool Mexico suggested Townfall would launch in March 2026.

  • petrol_sniff_king@lemmy.blahaj.zone
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    22 hours ago

    Not that I clicked on the article, but the quote given by OP actually doesn’t worry me too much. It feels too me like there is an appropriate level of caution here. I don’t get the impression they’re trying to do an Activision.

    Resident Evil was near annual for a bit, and only the 3 remake do I really hear people complain about.

    • Ephera@lemmy.ml
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      16 hours ago

      I mean, I don’t have a ton of skin in the game here, as I don’t care much for horror games either way.
      But yeah, I just assume that they say they’re cautious to calm the fans, but they actually can’t be cautious, since well, they can only really delay by a whole year at a time, and if they do that, then they have two games in the year afterwards.

      They did only pre-plan a handful of years, so maybe they can just delay the following games by a year each, too.

      But yeah, it still just sounds like the decision-making here isn’t driven by logic or what allows publishing good games, but rather by
      Mr. Krabs meme, where he says "Hello, I like money!".

      • petrol_sniff_king@lemmy.blahaj.zone
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        15 hours ago

        I think it’s important to consider that, if you had some aim to release something annually, but without taking any oblique compromises on quality, how would you announce this to people without pissing them off? Because a lot of people are going to hear the word ‘annual’ and just immediately seize.

        I think, and I’m not saying this is true per se, but I think that they’re signaling an aim or a hope, and not that there will be a CI pipeline that auto releases the next Assassin’s Creed to stores no matter what state it’s in.

        If they can’t keep pace with yearly releases, the language used tells me they’re willing to slow down, kind of exactly like how Resident Evil has.

        I will be disappointed if it turns out Konami can’t keep their cock in their pants, of course, but SH2, SHf, and what I think I’ve heard about MGS3 all tell me that there is some effort to produce things that are worth seeing here, which I’m fine with.