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minus-squarecaseyweederman@lemmy.calinkfedilinkarrow-up7arrow-down1·8 hours agoOh, except for the c# part I guess. But I’m not gonna gatekeep.
minus-squareTehPers@beehaw.orglinkfedilinkEnglisharrow-up3·4 hours agoConsidering MG is a continuation of XNA Framework, it’s kind of a given it’s C#. And for languages that were popular when XNA came out, C# is one of the nicest to work in these days.
minus-squarecaseyweederman@lemmy.calinkfedilinkarrow-up3·4 hours ago“What if JavaScript but by Microsoft”
minus-squareTehPers@beehaw.orglinkfedilinkEnglisharrow-up3·3 hours agoJavaScript? C# is a statically typed, compiled language.
minus-squarecaseyweederman@lemmy.calinkfedilinkarrow-up1·46 minutes agoHmm. That’s fair. My introduction to it was “Unity’s dropping Unityscript, which was JavaScript with c# bindings, time to learn c# I guess.”
I love every part of that
Oh, except for the c# part I guess. But I’m not gonna gatekeep.
Considering MG is a continuation of XNA Framework, it’s kind of a given it’s C#. And for languages that were popular when XNA came out, C# is one of the nicest to work in these days.
“What if JavaScript but by Microsoft”
It’s more like MS Java tbh
JavaScript? C# is a statically typed, compiled language.
Hmm. That’s fair. My introduction to it was “Unity’s dropping Unityscript, which was JavaScript with c# bindings, time to learn c# I guess.”