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4 months agoThe rule that use to be the guide was that technology turned over 5-7 years (IIRC). These days, it seems that these companies are working hard to make it three years or less (look at Apple & Google releasing new phones every year or two).
Great to see Steve and the rest of the Gamers Nexus crew supporting the reuse of computers that shouldn’t be out of commission.

Businesses tend to stick to a 3-5 year life-cycle. But I’ve gotten the feeling that even there they are cycling things through a bit more rapidly… It’s just that they tend to do it in waves so it’s not quite as noticable, or as big an impact to the budgets.