Pocketpair's Palworld - the cheerfully macabre survival game that has sold 40 million copies despite being taken to court by Nintendo - hits 1.0 release today.
Palworld absolutely leans into the controversy in their marketing, but fundamentally it’s an Ark-like, on a different platform. It’s really not competing with Nintendo sales.
Hence, it’s kind of ridiculous Nintendo pursued this so aggressively. It’d be like Bethesda Game Studios relentlessly going after Stardew Valley on iOS because they both have “NPCs with schedules,” when fundamentally, their games are nothing alike.
I think it’s all a bit silly.
Palworld absolutely leans into the controversy in their marketing, but fundamentally it’s an Ark-like, on a different platform. It’s really not competing with Nintendo sales.
Hence, it’s kind of ridiculous Nintendo pursued this so aggressively. It’d be like Bethesda Game Studios relentlessly going after Stardew Valley on iOS because they both have “NPCs with schedules,” when fundamentally, their games are nothing alike.