danhab99@programming.dev to Programmer Humor@programming.dev · 17 days agoC++ takes decades to masterprogramming.devimagemessage-square85linkfedilinkarrow-up1303arrow-down14
arrow-up1299arrow-down1imageC++ takes decades to masterprogramming.devdanhab99@programming.dev to Programmer Humor@programming.dev · 17 days agomessage-square85linkfedilink
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up12·16 days agoOoh been there done that, but with opengl, lol memories…
minus-squareDultas@lemmy.worldlinkfedilinkarrow-up3·16 days agoYou get a matrix, and you get a matrix. Everything gets a matrix. That’s my main memory from OpenGL.
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up1·15 days agoWorldmatrix, objectmatrix, movematrix, … !
minus-squareDultas@lemmy.worldlinkfedilinkarrow-up2·15 days agoIt’s been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix?
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up1·14 days agoView matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago…
minus-squareLogi@lemmy.worldlinkfedilinkarrow-up3·16 days agoOoh been there done that, but with assembly language and direct register and video memory access, lol ancient memories…
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up2·15 days agoAah! Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-)
minus-squareLogi@lemmy.worldlinkfedilinkarrow-up2·edit-215 days agoYup. All of that. And the modes got even weirder too.
Ooh been there done that, but with opengl, lol memories…
You get a matrix, and you get a matrix. Everything gets a matrix. That’s my main memory from OpenGL.
Worldmatrix, objectmatrix, movematrix, … !
It’s been a while. Is worldmatrix the same as viewmatrix? Or is that a whole other matrix?
View matrix has the perspective 1/v thing in it IIRC, the world euh, yeah it was a long time ago…
Ooh been there done that, but with assembly language and direct register and video memory access, lol ancient memories…
Aah!
Remember direct mode/protected mode? Mode 13? That 64k color buffer, aah memories :-)
Yup. All of that. And the modes got even weirder too.
Yeah there were loafs of them!