• tatterdemalion@programming.dev
      link
      fedilink
      arrow-up
      21
      ·
      4 days ago

      Judgement call. When it’s something prone to change that’s hard to get right, duplicating it just creates more maintenance burden.

      • TootSweet@lemmy.world
        link
        fedilink
        English
        arrow-up
        10
        ·
        4 days ago

        For sure. But I’ve seen a lot more sins committed in the name of reusing code than in the name of minimizing dependencies.

      • CanadaPlus@lemmy.sdf.org
        link
        fedilink
        arrow-up
        1
        ·
        3 days ago

        Plus, it’s bloat. A snippet of extra code isn’t going to cause much trouble, but then you end up doing it a lot, and there’s snippets in the snippets, and all the sudden something that used to fit on a floppy is 3 gigs.

        I have no idea how much of a factor this is relative other various performance-sacrificing shortcuts, but Wirth’s law is a thing.

  • yessikg@fedia.io
    link
    fedilink
    arrow-up
    3
    ·
    3 days ago

    When I do a security audit on apps with hundreds of dependencies, I die a little bit

    • CanadaPlus@lemmy.sdf.org
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      3 days ago

      Does it matter what kind of dependancy? Like, sure, if it’s somebody’s 5-year-old school project that’s bad, I guess. (I’m experiencing this meme right now)

  • nova_ad_vitum@lemmy.ca
    link
    fedilink
    arrow-up
    7
    arrow-down
    6
    ·
    5 days ago

    Reuse is only good in the context of 90s era OO programming wisdom of “Coupling is bad, cohesion is good”.